![]() Forward kinematics and inverse kinematics - 2. Transforming the basic face for face modeling - 4. Subdivision surface character modeling - 1. Polygon, subdivision surface mapping - 1. ![]() System requirements for computer disc: IBM-PC or compatible (running Windows NT 4.0 WorkStation, 2000 Professional, or XP Home Edition) or Macintosh (running Mac OS X) Maya 4.0 or later installed, required Web browser installed, optionalĬh. Exceptional package-the only full-color, 800+-page Maya book on the market.- Updated for the latest version of Maya - this new edition has been updated cover-to-cover for Maya 5.- Accessible approach - step-by-step instructions combined with hundreds of illustrations.- Thorough coverage: From character creation to animation: Topics include subdivision and polygon modeling, subdivision surface mapping, subdivision surface character modeling, NURBS modeling, facial expression, binding characters, character setup, and nonlinear animation.- Plus: in-depth coverage of Deep Paint 3D, a texture painting program ![]()
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